Beyond the Rift & Rift Zero walkthrough (Chapters 6–7)

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This is the Chapters 6–7 Beyond the Rift and Rift Zero walkthrough for We Were Here Tomorrow. Cross beyond the Rift, reach Farpoint Outpost, power Theta Splice, then lock in one of two mutually exclusive endings with your partner.

Large circular reactor chamber
Official screenshot, Total Mayhem Games / Steam
Circular reactor chamber with two explorers on walkways
Guide screenshot.

What you are doing

  • Gear up and cross beyond the Rift.
  • Meet the alien beat (We Are Friends!) and find the Human Outpost / Farpoint.
  • Restore power to Theta Splice and finish the expedition project.
  • Make the final decision at the apparatus — both players must agree.

Common stuck points

  • Traversal and tool use more than panel puzzles in chapter 6.
  • Theta Splice power / Why So Molecular? style beats.
  • Final choice: secure/stabilize Rift Zero (Dawn of Tomorrow) vs close it (Tomorrow May Never Come). One ending per run; second ending needs another playthrough or chapter-7 checkpoint return.
  • Final confirmation: two chains + triple button lock + ~10-minute timer — see Solution spoiler below (weki endings).

Hints and solutions

Chapter 6 is mostly traversal. The finale input method is behind the spoiler below (community-attested). If the world stops responding, try reloading your last checkpoint before assuming you missed a step.

Solution — Theta Splice final choice (spoiler)

Checkpoint 7-5 The Fate of Two Worlds (weki). The machine has two pull chains: one moves the needle toward stabilise / secure Rift Zero (achievement Dawn of Tomorrow), the other toward close Rift Zero (Tomorrow May Never Come). To lock a side, press the two console buttons together three times. A ~10-minute timer runs; when it ends, the selected side wins (or random if none selected). One ending per run — return via the chapter-7 checkpoint for the other. Ending films/dialogue stay on community endings pages; this only documents the input method.

Next chapter

Endings are one-per-run: Dawn of Tomorrow (secure/stabilize) or Tomorrow May Never Come (close). For collectibles on the way, see Octodoc plushies. Hub: all chapters · puzzle solutions.

Sources / Last verified: . Ending input method from weki endings (also summarised in research brief). Achievement names from Steam. See hub · achievements.

Frequently asked questions

How many endings does We Were Here Tomorrow have?

Two mutually exclusive endings: Dawn of Tomorrow (secure/stabilize Rift Zero) and Tomorrow May Never Come (close it). Both players must agree; a second ending needs another playthrough or a chapter-7 checkpoint return.

What is Theta Splice?

A late-campaign power / project beat at Farpoint Outpost / Beyond the Rift before the final apparatus decision.